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Team entry, squad management, and check-in

The full flow from club application to match-day check-in — all without a single WhatsApp message.

Panduan ini dalam Bahasa Inggeris buat masa ini.

1How clubs apply to enter

Club managers find your tournament via the public URL or the Skrammm tournaments index. They tap "Enter tournament", log in (or create a free account), submit their team details, and upload their squad.

You receive the application in your dashboard. You can approve, reject, or request changes to the squad submission.

2Squad management

Each club submits a squad list — player names, jersey numbers, and positions. You set the maximum squad size during tournament setup.

Clubs can update their squad until the entry deadline. After that, changes require organizer approval.

For 7s, a typical squad cap is 12 players. For 15s, 23 (15 starters + 8 replacements).

3Entry fees

If you're charging entry fees, you can collect them through Skrammm via Billplz. The club manager pays online after you approve their entry.

A 2.5% transaction fee applies to amounts collected through the platform. If you collect entry fees outside Skrammm — cash, bank transfer — no fee applies.

Entry fees collected through Skrammm are held and remitted to you after the tournament.

4Match-day check-in

On the day, club managers check in their team via the Skrammm app. The check-in confirms their squad is on-site and ready to play.

You can see check-in status for all teams from the organizer dashboard — useful for knowing when you can proceed with the first round.

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